1075 issues found

5

Votes
Assigned
If Photoshop is selected as the default editor for textures, when editing a texture with Photoshop not started, it will ask for a license reactivation, as if it were used on a different PC. After inserting the correct Adobe id and password, Photoshop returned an error, as if it couldn't connect...More
  •  2
  •  2875
Bug
Submitted by virtuali

1

Votes
Active
Before Headshot (and the "1,000+ Morphs" bundle), all the morphs were listed below a body part, such as an ear. There were sub-categories, such as "Essential" morphs, but all the "ear morphs" were found under the Actor/Head/Ear heading.
However, all the "Headshot" morphs are in their own...More
  •  1
  •  944
Submitted by justaviking

1

Votes
Active
Still image artists who create and render scenes directly in CC3 need a "look at" function for the characters. There's no reason to do this in iClone exclusively. It's a lot of extra work for no reason. Please consider this....More
  •  1
  •  729
Submitted by DroneMaster

1

Votes
Active
Hey everyone,
always when i restart or reopen CC3 i need to set my personal export settings again and again. it would be awesome if the software keeps the export settings saved. or you can setup an export profile, you can choose and switch.
greets Spaehling...More
  •  0
  •  732
Submitted by spaehling

0

Votes
Not Reproducible
GoZ
I am not sure if this a bug. I have tried to use GoZ in CC3.2 with zBrush 2020. I have tried to install several times and get an error message that I have attached as a jpeg. I have ran zBrush 2020 as an administrator. Please help....More
  •  4
  •  1150
Bug
Submitted by blackhawk

0

Votes
Not a Bug
Today I discovered your software and it's just amazing. Can I sell characters I build with this software at the Unity store?...More
  •  1
  •  3201
Submitted by maordany

0

Votes
Closed
Hi, some of the clothes were free. But now I can no longer apply them to my humans.
It takes me to a page that has another error.
Attached both photos. Please check. Thanks....More
  •  2
  •  949
Submitted by itkl

0

Votes
Closed
Hi,
I have an issue and I can't find the solution online. I have a character with an imported grand coat. When I transfer the Skin weights, it transfers for all the coat. As you can see in the picture I have attached, this is not how the coat should behave, as the bottom of the coat should...More
  •  3
  •  797
Submitted by DonPoko

0

Votes
Active
We export characters as FBX with .iMotionPlus files as animations on a regular basis for use in our application. Since CC3.2, some of the character parts have their spring effects baked into the exported animation, with no way of turning them off.
I've read that you can add an "off" key in...More
  •  0
  •  912
Submitted by DialogueTrainer

0

Votes
Closed
I created some characters using the new digital human shader. Someone purchased the character from the marketplace and when loading up the character it prompts them to search for a blend map file.
I created a custom one and it does not export over. Is there anyway you can change this?
Right...More
  •  3
  •  836
Submitted by Dorothy Jean