I just bought it today and the second i open it gives me this message "Failed to request user authentication, please contact technical support. " I tried reinstalling it, i tried to run as admin, i tried to download as admin, i reset my computer. My licenses are even registered in reallusion...More
Dear Developer Team, The generation of AAA quality game hair cards and game hair is extremely tedious and time consuming. Could you please make an automatic hair generator based on zbrush fibermesh? Thank you,...More
Hello, After adding the toon light, my scene looks the same and nothing like the photo thumbnail. It seems to be the same as the default set up. Please help. - I do not get any errors and the light loads up. See attached photo, to me it does not look like how you would expect the toon light...More
My character looks completely different in CC3 than in UE4, from the hair not looking nowhere near the same and the skin is wayyy darker, lastly the color of the clothes don't import with the mesh it just stays black(Tried 3 diff characters). Can someone help me with getting my character to...More
When optimizing characters for re-use, having more than 20 layers is essential. When using characters for games, having the possibility to export one character mesh with multiple outfit that can be shown/hidden in prefab-stage is needed to save space and time. When being limited to 20 items...More
Motion by Radical is a website that produces full body mocap from a video. See https://getrad.co/ It would be great if CC3 had a plugin like this. No more need for mocap suits, just a smart phone camera. I checked it out and it was a little slow in processing time but worked as advertised...More
When making characters, custom morphs can be important for facial expressions. Right now, there doesn't seem to be a way to export morphs that's not in the "expressions"-setup, and the body/head morphs are not exported. It would be great if we could export morphs for the head/body, at least...More
When converting to Game Base, the GoZ-button is greyed out. This makes it difficult to quickly edit characters - and also almost impossible to make new morphs that can be sent to iClone for the Morph editor, so they can be added to the character for further use in Unity/Unreal. With the standard...More
Creating custom morphs is essential for good game characters. The Morph Creator/Editor makes this possible in iClone, but is missing in CC3. Adding the Morph creator to CC3 will remove an unnecessary step in the game character flow. Making presets of morphs would also be a great adittion. Ex...More