1075 issues found

4

Votes
Active
Please allow the option to use the RL Head pack (the 100 realistic faces) on a CC3 base character. It says it's currently not supported, but I would like to be able to utilize the realistic heads I paid for, with the new upgrade instead of being stuck using a CC1 character.
EDIT: Although...More
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Submitted by dante1st

0

Votes
Not Reproducible
After start character creator 3
I see the window in attachment. I buy character creator 3 - 26/09/2018. What is the problem?...More
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Submitted by 7580

0

Votes
Closed
Hi!
The CC3 extension can't be installed, as the installer doesn't find CC2, while 2.3.2420 is installed in my C:\program files.
That is on the main drive, and fully functional....More
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Submitted by Imsoft

0

Votes
Assigned
While hidden object are NOT actually getting rendered, they are still getting cached into Export, they are also cashed in temp folder for Preview and Render.
This should not be happening. Hidden objects should be ignored by Export, Preview and Render....More
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Submitted by 4u2ges

0

Votes
Not Reproducible
As noted. If your ini file has height maps, Transformer does not correctly place them (should place them in both displacement as well as bump channels -- doesn't do anything with them at all that I can see). (If they ARE being put into the bump channel they aren't showing up correctly there...More
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  •  919
Submitted by Kelleytoons

0

Votes
Active
For distant crowds, we can almost just use thumbnails. I think 256 is probably as small as we would ever want....More
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Submitted by Rampa

0

Votes
Not Reproducible
Title says it all, but I'm attaching a link to a video which shows the problem.
https://www.youtube.com/watch?v=6zz85sYf2Cw&t=32s
Note that even with the other slider (the weight slider) turned all the way to 1/10 it still does this (appears to be removing faces rather than painting). I...More
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Bug
Submitted by Kelleytoons

0

Votes
Active
Remesher doesn't work, plain and simple -- it should be gotten rid of (it won't work on any skirts/dresses/longcoats). What we need is a simple way to create a low-poly avatar, one that gets rid of whatever it is that bloats the "normal" avatar (a Daz FBX character with full clothing clocks...More
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Submitted by Kelleytoons

0

Votes
Active
Having the clothing list alphabetically underneath the character it is attached to makes sense. But clothing with a name starting with a letter before the name of the character makes it list before the character in the Scene Manager, even though it is attached to the character.
All clothing...More
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  •  1591
Submitted by Rampa

0

Votes
Active
The original iClone pose offset had a mirror option to change right/left bones at the same time. It would be nice to have it in the CC3 bone offset.
Unity and UE4 users ask me about this feature sometimes, so I am very glad to see we can adjust the default pose now. :)...More
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  •  1197
Submitted by Rampa