Iray its so much slower in v.3.03 than the previous version of CC3 Also the result you see in the preview render window its a lower quality. But if you save the file from the preview render window you see the final quality. It wasnt like this in the previous version ....More
After writing to your assistance, they told me that this problem is a bug and to write here. Basically, when I export to Unreal Engine 4 many skeletal bones are not where they should be and this creates big problems in retargeting existing animations. I enclose some pictures. I state that I...More
It would be useful to export selected objects instead of all. Currently developing a clothing system for games, all objects are exported and then need to be separated one at a time in other software. Since some clothing doesn't require a skeleton, an option to export with or without the skeleton...More
I have an INTEL i7 7700 CPU 4Cores 32Gigs running on Windows 10 64 bits with an Nvidia GTX1080Ti card and 2 fast solid state drives. CC3 = 1 minute 17 seconds (77 seconds) to open iClone 7 = 12 seconds to open...More
Originally I noticed that eyes imported from Daz3d with larger eyes did not fully close. I attempted a test with the default model and noticed that if the eyes are larger than normal, even with the base mesh, it will not fully close. This should be considered a bug if the base mesh is having...More
I just purchased Magda 3D realistic head scan and her morph is not working. I followed the tutorial and dragged her head onto the base character and hit OK in the pop up with everything checked, the head is now the base male/female head with low quality textures. As you can see the attached...More
hi just a simple request, could we please get an easier more fluid way of importing clothing into CC3 like importing straight files without the need of generating a keyfile and be able to align items in the bone hierarchy so as to fit them if the miss align thanks...More
Greetings, CC303 failed to load CC3 base character models modified in 3ds Max and exported in FBX. Just exported FBX files (without changes) imported back in CC303 normally....More
Hello, Are you at any point going to ever take the suggestion of monthly subscriptions? It would be nice if it could be the price of what it costs for the product -- any product you have but particularly the Character Creator and the iClone and any other item useful for 3D compositing. My...More