Originally I noticed that eyes imported from Daz3d with larger eyes did not fully close. I attempted a test with the default model and noticed that if the eyes are larger than normal, even with the base mesh, it will not fully close. This should be considered a bug if the base mesh is having issues, and an inconvenience to those that only have Character creator and cannot obtain 3DXchange
This is especially bad because the "Paige" model is being advertised as importable without issues, but the eyes are large and most likely will not fully close.
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