When I select an object like clothing, or an eyeball and got to Modify>Material>Launch it opens a window for me to login to Photoshop. Once I log in Photoshop opens for a few seconds and shuts down....More
When importing Daz-clothing through transformer, there is a ton of additional, useless morphs that comes with clothing. Being able to select multiple morph sliders to be deleted at once would be great, or at least make it easier/faster than a dropdown....More
Hello, After adding the toon light, my scene looks the same and nothing like the photo thumbnail. It seems to be the same as the default set up. Please help. - I do not get any errors and the light loads up. See attached photo, to me it does not look like how you would expect the toon light...More
It is unclear to me what content packs are actually CC3 compatible Does this hair pack works in CC3? https://www.reallusion.com/contentstore/iClone/pack/3dCharacter-Design-G6-Hair-Accessory/default.html...More
I saved my project in character creator by clicking file save as (ccproject format). But when i double clicked my saved project file to open it... character creator opens up a project file with the default model and not my saved work. All my model configurations are gone. I am able to get...More
All my characters that use a bump map VS a normal map end up having this issue when I attempt to convert to a CC3+ character. Please see this thread https://forum.reallusion.com/452225/Normal-map-issues-after-converting-to-CC3-...More
Please consider to add Maya like navigation option into your products preferences. People would immediately feel like at home and will use them more excessively. I've just bought CC3 and suffer from not having this and every new people would. Thank you...More
I create a new face using the pro tab and then I make many facial adjustments. But then I find I have a better/different photo. Uploading new photo causes all former modifications/face sculpting to be erased. Alternatively, how can I save all facial expressions and facial sculpting in...More
Description Blend shapes for new eye elements (occ. and tearline) do not move along with eye animation. Is this intentional behaviour i.e. work I must do myself inside Unity - or just a bug?...More