1075 issues found

0

Votes
Closed
i bought cc 3 pipeline.
after the last update the fbx export dont work any longer.
it says i have to upgrade to pipeline...More
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  •  843
Submitted by patrickkorf

0

Votes
Not a Bug
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose....More
  •  2
  •  840
Bug
Submitted by halla37

0

Votes
Active
Right now in CC3 there's a really basic spine: 3 bones, and 2 are really close to each other. This doesn't make for good deformation. It would be great if there was a better spine, more evenly distributed, especially at the lower spine.
An option to add more bones, their distribution, while...More
  •  0
  •  838
Submitted by john.malaska

0

Votes
Released
Starting Character Creator 3 by dbl click on a .ccProject file does not open that project, it only starts with the default project -> bug...More
  •  0
  •  837
Bug
Submitted by anders_187857

0

Votes
Not a Bug
Daz Genesis 8 female figure Marnie HD exported from CC 3 has hair visibility issues in Unreal Engine 4 after import.
Steps to reproduce the issue:
1. Open MarnieHDUnrealProj in Unreal Engine 4.26...More
  •  3
  •  836
Submitted by abhilashswe

0

Votes
Closed
Open CC3. Watch CPU and GPU usage. CPU is around 5% and GPU varies between 25% and 100% even though only the default character is showing and the application not in use at all....More
  •  3
  •  836
Bug
Submitted by alexis.kyaw

0

Votes
Closed
I created some characters using the new digital human shader. Someone purchased the character from the marketplace and when loading up the character it prompts them to search for a blend map file.
I created a custom one and it does not export over. Is there anyway you can change this?
Right...More
  •  3
  •  836
Submitted by Dorothy Jean

0

Votes
Closed
I just downloaded and updated to 3.04 now the splash screen appears then goes but character creator fails to start.
My PC is up to date and prior to the update CC3 worked fine
I tried rolling it back but now I get a message telling me iclone7 needs to be installed even though it is and works...More
  •  3
  •  836
Bug
Submitted by blindman

0

Votes
Active
When exporting 'custom' motion with an FBX (Clothed Character) file in CC3, the file select window only allows me to add a single motion file at the time. The exporter supports multiple motion files, so I would like to add them all at once!...More
  •  0
  •  835
Submitted by DialogueTrainer

0

Votes
Active
Adding an option to hide the mesh when taking thumbnail photos would eliminate the manual work when updating a lot of clothes/accessories, by removing the steps below:
1. show model
2. add new clothes...More
  •  0
  •  835
Submitted by cocokins