1077 issues found

0

Votes
Assigned
Greetings,
Default (internal) T-Pose in CC3 is not symmetrical -- Left and Right Leg bones have different transforms.
This is clear visible (especially for foot) in the CC3 Bone Editor and in the exported FBX files....More
  •  2
  •  974
Bug
Submitted by Vit3D Oct 13, 2018

0

Votes
Not Reproducible
If the ini file for the baking of the textures contains a .TIF file (at least in the eyes -- I haven't verified if this is true elsewhere although I suspect it is) it will crash CC3 (which exits without explanation). It ALSO seems to crash if the ini file contains both bump and normal maps...More
  •  3
  •  973
Bug
Submitted by Kelleytoons Oct 2, 2018

0

Votes
Assigned
Hello,
I keep the default model used when I opened Character Creator.
I added the new air system, I took the second(short hair) in the pack I bought....More
  •  4
  •  971
Submitted by franck_pochet Apr 20, 2021

0

Votes
Assigned
1.Load any standard character in CC3
2. See the rootbone gizmo placed between feet at level with sole of feet
3. Click "Adjust bone"...More
  •  1
  •  970
Submitted by doubblesixx Jan 21, 2021

0

Votes
Not a Bug
Daz Genesis 8 female figure Marnie HD exported from CC 3 has hair visibility issues in Unreal Engine 4 after import.
Steps to reproduce the issue:
1. Open MarnieHDUnrealProj in Unreal Engine 4.26...More
  •  3
  •  968
Submitted by abhilashswe Feb 4, 2021

0

Votes
Closed
At different distances between the character and camera, the texture gets messed up. Don't know if its the mipmaps or the Shader. Happens when loading the default scene, some times reloading the same scene clears the issues up or changing the viewport texture size in preference(though changing...More
  •  5
  •  968
Submitted by RowdyWabbid Jul 24, 2020

0

Votes
Released
I haven't figured out how to add comments in this forum for already existing issues to track them, so I am repeating the issue...
Any fbx import from 3dxchange, Iclone, or CC3 to Maya 2020.1 will crash horribly. You've mentioned in another post you'll fix it. I've just bought
CC3 pipeline...More
  •  0
  •  968
Submitted by banjavor May 20, 2020

0

Votes
Not a Bug
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose....More
  •  2
  •  965
Bug
Submitted by halla37 May 15, 2021

0

Votes
Released
Starting Character Creator 3 by dbl click on a .ccProject file does not open that project, it only starts with the default project -> bug...More
  •  0
  •  964
Bug
Submitted by anders_187857 Aug 21, 2020

0

Votes
Released
Hello, using upper-body assets of the Essential Clothing pack such as a T-shirt or Coat causes problems with the file after it is saved and re-accessed.
Steps to recreate (happens every single time for me)
1. Create a CC3+ character (or use the avatar for quick)...More
  •  3
  •  963
Submitted by Zack . Sep 23, 2020