1075 issues found

0

Votes
Not Reproducible
Character creator imports the DAZ skin incorrectly. I mean if you look at the texture, I really wonder what is going on. The diffuse texture does not at all resemble the texture of the DAZ character.
As you can see in the image, the skin is way too bright. Some caucasian characters are almost...More
  •  1
  •  638
Submitted by Mikay²

0

Votes
Not a Bug
The first time I encountered this issue, I thought is was my fault, but now I know it is a bug in the transformer.
When importing the character, the normal map is created incorrectly (see image)....More
  •  1
  •  584
Submitted by Mikay²

0

Votes
Not a Bug
The routine for creating Morphs Sliders from Blender was robust for years now.
With latest CC release it no longer works (I suspect it would fail with any external 3D app workflow).
Please see: https://forum.reallusion.com/453984/Morph-Sliders-CANNOT-be-Created-Anymore...More
  •  1
  •  656
Submitted by 4u2ges

0

Votes
Released
It used to be for the CC3 base characters that you can send non-T poses to Zbrush via GoZ. Now that option disappeared, and it seems to be only a thing CC3+ characters can do. I don't see why you removed the option for non-converted characters. Especially since there's no easy way to batch...More
  •  1
  •  1179
Submitted by davidmaximo

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
  •  1
  •  673
Submitted by Rottadamic

0

Votes
Assigned
rl sould take a look at the female athletic texture 3.3+ ( I tried out a few, sofar this one is a fail )...More
  •  1
  •  856
Submitted by Rottadamic

0

Votes
Not Reproducible
I never used to have this problem, but lately, when I try to import my characters from daz3d, CC3 loads a previous character that I had imported, with the clothes, and then overlays the new character clothes on top, and the tongue sticks out of chin.
I cannot seem to figure out the issue....More
  •  1
  •  660
Submitted by jeremylwande

0

Votes
Not Reproducible
When exporting an FBX with .imotion animations using CC3, the resulting FBX animations contain what I presume is the 'normal' iClone blink, interpolated on top of the specified animations. The used .imotion animations also have a 'manual' blink animated in, resulting in too much blinking! I...More
  •  1
  •  905
Submitted by DialogueTrainer

0

Votes
Released
I've tried exporting poses with FBX problem Baked Poses (animation) don't seem to bake out at frame 0.. T-poses are the only default.
exporting a pose as the default is ideal for painting in other programs.. it makes it easier to get into painting but also to go further and easily isolate areas...More
  •  1
  •  674
Submitted by Ascensi

0

Votes
Released
When I transfer models from DAZ to Character Creator, I always get seams. There seems to be a problem with the creation of the normal maps....More
  •  1
  •  1071
Submitted by Mikay²