Malfunction between Character Creator 3.3 and my antivirus "Orange Security Suite 12 (m)". The "Undo / Redo" function is not operational as long as my antivirus is activated. I have also already had "out of memory", wanting to load a garment for my character....More
When I start CC3 online, the SkinGen Plug-in shows up and the Premium Functions (for example: I´d like to load my own textures) are available. If I go offline with an open programm, I can use the Premium Function BUT if I go offline and I´m starting CC3, the Plug-in don´t show up and I can...More
Convert to Game Base - Some important issues Full control over how materials are merged, when selecting Convert to Game Base -> Multi-material Add an option so you can select which materials to merge together....More
Merging all of the components of the skin texture material is really counterproductive for game development. Why on earth would we want this? make the material slightly more complicated and leave the individual layers intact so that we can make changes in the engine. for example if I want facepaint...More
Character creator imports the DAZ skin incorrectly. I mean if you look at the texture, I really wonder what is going on. The diffuse texture does not at all resemble the texture of the DAZ character. As you can see in the image, the skin is way too bright. Some caucasian characters are almost...More
The first time I encountered this issue, I thought is was my fault, but now I know it is a bug in the transformer. When importing the character, the normal map is created incorrectly (see image)....More
Bottom line is, that Shoes (specially High Heels), which were created before the latest release do not fit/conform well and despite strong effort to fit them in CC, they require fitting, rigging and weighting all over again in an external app on a new CC3+ Base. Trying to convert CC1/CC3 Base...More
With latest introduction of Bind Pose, which supposed to replace a T-pose for cloth creation routine, the entire workflow for Cloth Creation in External apps has been changed. Now we need to create, rig and weight paint cloth in this new Bind Pose, which is sort of an A-pose, but not quite...More
The routine for creating Morphs Sliders from Blender was robust for years now. With latest CC release it no longer works (I suspect it would fail with any external 3D app workflow). Please see: https://forum.reallusion.com/453984/Morph-Sliders-CANNOT-be-Created-Anymore...More