1077 issues found

2

Votes
Active
currently the character from CC3 is around 16k poligons with 32k tris, which while overal still a good number, could be good to add a "more high poly version" for more "ending game pcs and top consoles like xbox one and ps4 and for the income future of ps5 and new xbox, many triple A games...More
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Submitted by Ellessarr Jan 18, 2019

0

Votes
Released
I have reproduced this 3 times. When Smart Gallery is installed, CC3 starts up, loads splash screen, loads default project, then freezes with a transparent screen of white over the application's main window.
Twice I let CC3 with Smart Gallery installed 'load for almost 2 hours, thinking that...More
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Submitted by mateyuzo Mar 23, 2021

1

Votes
Not Reproducible
The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets.
This is important for my workflow as I have...More
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Submitted by anandadivine108 Nov 4, 2018

1

Votes
Not Reproducible
I have Character Creator 3.21 Pipeline. I have created a character with clothing which has largely been created from imported 3rd party clothes. There are 12 layers in total. When I attempt to export to Unity (2048 max texture, no embedded textures, default or no pose data) the process hangs...More
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Submitted by daithi Mar 3, 2020

0

Votes
Not a Bug
It appears that the entire "Essential Clothing Pack" textures come with fake shadows, between the legs. Shadows baked on the original cloths textures. This not only looks fake, it looks like the characters are wearing dirty cloths.
Please update this pack with textures, with no shadows....More
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Submitted by unit23 Nov 7, 2018

0

Votes
Active
Its insane to try to customize teeth currently. If teeth were sent to Zbrush separated as a group from the gums we can always mask out or hide individual teeth to position them quickly otherwise it's a tedious effort to reshape, paint and make the design custom overall.
I was spending a lot...More
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Submitted by Ascensi Sep 16, 2019

1

Votes
Assigned
Originally I noticed that eyes imported from Daz3d with larger eyes did not fully close. I attempted a test with the default model and noticed that if the eyes are larger than normal, even with the base mesh, it will not fully close. This should be considered a bug if the base mesh is having...More
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Submitted by skwiggs1983 Jan 2, 2019

0

Votes
Closed
Hello.
I can't start Character Creator 3.41 pipeline version because when I launch it,an error appears :
"assertion failed : program character creator 3 ccontentmanager2.dll file buildagent work RLFileTool.h line 51 Expression false"...More
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Submitted by marietto2008 May 7, 2021

0

Votes
Closed
Hi the Reallusion FeedBack Team,
Since july 23, I can't use CC3.3, despite the help of our best man in front line (Sir Rampa) !
After several tests, install / uninstall, updates and so many other manipulations over the past 4 weeks, the conclusions are final:...More
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Submitted by PhiBix Aug 20, 2020

0

Votes
Closed
I bought Ultimate Morphs and I'm VERY unhappy with the big watermark you put right in the middle of screen. It's a huge distraction when creating characters. Why do you treat paying customers so badly?!...More
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Submitted by path.to.the.future Aug 17, 2020