1075 issues found

0

Votes
Active
When GoZ'ing the character to Zbrush, it would be nice to have the Mat IDs as separate polygroups to easily edit spesific parts of the body, or save normal map information without overlapping the maps....More
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Submitted by Attensi AS

2

Votes
Assigned
The game base model has some really ugly looking seams at the UV borders. This is caused by the exported normal maps. If you switch them off the diffuse looks fine. This is particularly noticeable around the arms. This occurs with any model converted to "game base" even custom sculpts.
Please...More
  •  2
  •  979
Submitted by SecretAnorak

0

Votes
Not Reproducible
Whenever I open the program, no scene loads. It gives me options to morph a character that is in the scene but there's nothing but a blank white screen. If I try to load a new character, like the "IBL Sunset", or just a regular base character, I get an error that says "Failed to load the file...More
  •  1
  •  978
Bug
Submitted by white.josh91

2

Votes
Active
Please add the option of spring efffects in CC 3 for DAZ characters....More
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  •  976
Submitted by Isazforms

0

Votes
Released
Pics and detailed description is in the Beta forum in this topic: CC3 Eyes when Applying Game Single or Multi UV...More
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  •  975
Bug
Submitted by OlanderDA

0

Votes
Closed
I bought Ultimate Morphs and I'm VERY unhappy with the big watermark you put right in the middle of screen. It's a huge distraction when creating characters. Why do you treat paying customers so badly?!...More
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  •  974
Submitted by path.to.the.future

1

Votes
Active
With latest introduction of Bind Pose, which supposed to replace a T-pose for cloth creation routine, the entire workflow for Cloth Creation in External apps has been changed.
Now we need to create, rig and weight paint cloth in this new Bind Pose, which is sort of an A-pose, but not quite...More
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  •  973
Submitted by 4u2ges

1

Votes
Active
Motion by Radical is a website that produces full body mocap from a video. See https://getrad.co/
It would be great if CC3 had a plugin like this. No more need for mocap suits, just a smart phone camera. I checked it out and it was a little slow in processing time but worked as advertised...More
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  •  972
Submitted by delebash

0

Votes
Closed
Not running
Run it and it's turned off immediately.
I can't stand it anymore...More
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  •  971
Submitted by qwer4745

0

Votes
Active
Its insane to try to customize teeth currently. If teeth were sent to Zbrush separated as a group from the gums we can always mask out or hide individual teeth to position them quickly otherwise it's a tedious effort to reshape, paint and make the design custom overall.
I was spending a lot...More
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  •  968
Submitted by Ascensi