The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets.
This is important for my workflow as I have artists who scan human models and then wrap. I then create 2 morphs, one for the head and one for the body. Unfortunately there is no way to isolate the head to create a morph in CC3, so I am forced to use iClone.
Please feel free to contact me if you have any questions.
Hi anandadivine108,
Thanks for your feedback!
In order to identify this issue, please capture a screen video.
You can put it on the YouTube, and add the link in your next comment.
Your help is highly appreciated.
Reallusion.
anandadivine108
Screen shot of the same morph applied to custom iAvatar.
Attachment:
CC3_3.01.106.1.jpg
CC3_3.02.1031.1.jpg
Feedback Tracker Admin
Hi anandadivine108,
If this issue still bothering your workflow!
Please let us know, and capture a screen video for us to identify which step go wrong!
Your help is highly appreciated!
Reallusion.
1
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