When working on assets in CC3 it would be great to be able to update the UV's while working towards the finished product. I had hoped you could use the Zbrush bridge for this but I has no option for for UV update....More
I primarily use a stylus for work and having zoom behaviour locked to the mouse wheel is inconvenient. I'd like to suggest having navigation be customizable between mouse clicks(LMB/MMB/RMB) and function keys (ctrl/shift/alt) or having zoom be linked to alt + mmb, since alt + lmb is pan...More
I wanted to import .obj from Blender but when I did, the size was always super tiny and I had to readjust it often. Any way to maintain the same size when upload an item as an accessory to CC3....More
1.collect animation clips with "Add To Library As Motion Plus" from iclone7 2.export this animtion ( '.iMotionPlus') in cc3 with unity3d and 'Motion' only 3. put it in unity, you'll find the fbx include animtion(but I choose and need export animation ONLY )...More
Something has changes for the worse in the latest release. 1. This is easy to replicate and this is only happening in CC. Render a face with "Optimize with Full Screen Render" and WITHOUT Super Sampling. The render would come out squeezed horizontally. AS oppose rendering with "Optimize with...More
So technically you can already do this but I think you guys can automate it to make it more efficient and standard I provided the link below of someone already doing the feature think that will up the competitions against metahumans https://youtu.be/XX6pVMVunKs...More