1075 issues found

0

Votes
Not a Bug
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose....More
  •  2
  •  840
Bug
Submitted by halla37

0

Votes
Closed
Hi,
we are using RL's AutoSetup in Unreal Engine.
We have a team of developers and modelers. We sync our C++ UE project via GIT....More
  •  1
  •  1432
Submitted by devcommon

0

Votes
Active
UV island margins should be in place for Insta LOD UV generated maps. They are too close to each other and in some instances are crossing.
The makes impossible to generate Physix weight maps for anything decimated and baked. See screenshots......More
  •  3
  •  606
Submitted by 4u2ges

0

Votes
Active
How to turn off the LOGO display, the trial experience is very poor....More
  •  1
  •  501
Submitted by 1097574743

0

Votes
Active
I want part of my decal to have a "true" transparency, but I cannot get it.
First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1)
Decal system should do the same. But it does not. Even if I slide alpha...More
  •  0
  •  510
Submitted by 4u2ges

0

Votes
Closed
Hello.
I can't start Character Creator 3.41 pipeline version because when I launch it,an error appears :
"assertion failed : program character creator 3 ccontentmanager2.dll file buildagent work RLFileTool.h line 51 Expression false"...More
  •  4
  •  943
Submitted by marietto2008

0

Votes
Active
When working on assets in CC3 it would be great to be able to update the UV's while working towards the finished product. I had hoped you could use the Zbrush bridge for this but I has no option for for UV update....More

0

Votes
Not a Bug
Repro is in the attached video, in the zip BlenderFBXQuadNormalsBugVideo.zip
Open the project
Export as fbx for blender...More
  •  1
  •  542
Submitted by dan_422114

0

Votes
Assigned
Repro in the attached RoundTripBugVideo.mkv (in the zip)
Unzip the project file
Load in CC3.41...More
  •  0
  •  524
Submitted by dan_422114

0

Votes
Active
I primarily use a stylus for work and having zoom behaviour locked to the mouse wheel is inconvenient.
I'd like to suggest having navigation be customizable between mouse clicks(LMB/MMB/RMB) and function keys (ctrl/shift/alt) or
having zoom be linked to alt + mmb, since alt + lmb is pan...More
  •  0
  •  525
Submitted by dodeqaa