Issue 7866
Exporting CC3+ Characters Crashes UE4.26.2 and UE4.25.4 via auto
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal
2. Import FBX file to Unreal
3. Shows that it can generates new materials initially then crashes
This happened ever since I started converting my characters from CC3 to CC3+
I also tried reducing the fbx complexity (convert to game base, not use auto lods, decrease image size, embedded materials) but nothing works.
I've been holding off using CC3+ characters for my game hoping the issues would be resolved by now but after a few months, this issue still comes up.
Here's an issue I found which looks very similar to mine:
https://www.reallusion.com/FeedBackTracker/Issue/UE4-Crash-with-imported-characterBut has yet to be resolved.
I hope you can look into this soon.
Thank you!
Submitted bygoldwynlau
Apr 28, 2021