1075 issues found

0

Votes
Not Reproducible
When opening saved projects, some of the characters have massive bugs in the shader. Even if all the slots are filled and looks normal, The character looks completely off. If I reapply all the textures, it works, but it's very timeconsuming....More
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Bug
Submitted by Attensi AS

9

Votes
Active
I want to use Character Creator 3 to make my main characters, but I want to use them in Cartoon Animator 4. Since you make both products this should be a doable Pipeline.
Please add an export option in Character Creator 3 to Cartoon Animator 4 where it flattens the 3d object to a 2d representation...More
  •  3
  •  1113
Submitted by paulbright

0

Votes
Closed
Hi,
I have an issue and I can't find the solution online. I have a character with an imported grand coat. When I transfer the Skin weights, it transfers for all the coat. As you can see in the picture I have attached, this is not how the coat should behave, as the bottom of the coat should...More
  •  3
  •  797
Submitted by DonPoko

0

Votes
Closed
I created some characters using the new digital human shader. Someone purchased the character from the marketplace and when loading up the character it prompts them to search for a blend map file.
I created a custom one and it does not export over. Is there anyway you can change this?
Right...More
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Submitted by Dorothy Jean

0

Votes
Not Reproducible
Every time I try to launch it it says "Failed to request user authentication, please contact technical support" I've tried reinstalling to no avail....More
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  •  800
Bug
Submitted by WildZooGuy

0

Votes
Not Reproducible
This only occurs after some time. Fill up your 100 undo times, do some Polygon Reduction (which may itself cause crashes on high-poly items), and then try to link materials from multiple submeshes....More
  •  3
  •  828
Submitted by Scyra

0

Votes
Not Reproducible
For some reason all of a sudden, when I'm working on a character in Zbrush and exporting back to CC3, the character is no longer synced with the CC3 character. I have to go in and move the eye balls and upper/lower teeth to re-match the face. I could of course do this with varying results,...More
  •  3
  •  1006
Submitted by freckledfrog

1

Votes
Not Reproducible
Youtube link:
https://youtu.be/ND-1IpSK3dk...More
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  •  956
Submitted by Megethom

0

Votes
Closed
i bought cc 3 pipeline.
after the last update the fbx export dont work any longer.
it says i have to upgrade to pipeline...More
  •  3
  •  843
Submitted by patrickkorf

1

Votes
Active
The host program shows the correct result in the view port with the opacity map. I've detected the problem by making the scatter map a png with an alpha channel. I erased a UV area/mesh part in the scatter map that contains the gums side of the teeth model and it changes the model part that...More
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  •  1246
Submitted by Ascensi