For some reason all of a sudden, when I'm working on a character in Zbrush and exporting back to CC3, the character is no longer synced with the CC3 character. I have to go in and move the eye balls and upper/lower teeth to re-match the face. I could of course do this with varying results, but it was all working perfectly and would hate to have to do this with every new project. I have reproduced this result now in 3 projects that were all working before. Any help here would be really appreciated.
Hi freckledfrog,
Sorry for the late reply.
Please try the following ways, and see if it work.
1.
- Make sure you send Character's Base, Eyes, Teeth to ZBrush, then send all of them back to CC via GoZ function.
- Back to CC, when GoZ Options dialog pop out, check the checkbox call "Adjust Bone to Fit Morph"
- Click Update
2.
- If still not worked, please select CC_Base on Viewport, then enter Adjust Bone mode in Modify panel.
- You can select Face tab, and use RTS tool to set your eyes & teeth to proper position, then click Auto-Position.
Thanks for your patience & help!
Calvin
Reallusion.
Hi freckledfrog,
Thanks for your feedback!
Can you capture a screen video to reproduce this issue?
You can upload your video to YouTube, and attach the link in your next comment!
Thanks for your help!
Calvin
Reallusion.
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