113 issues found

1

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Currently 3DXchange can map extend bones, but CC strips out any extra bones that are added to the skeleton. Or rather it sees them as a "non mesh entity" and throws a critical error. The error is only for the extra bones. The rest imports fine.
Would it be possible for CC to recognize non...More
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Submitted by Rampa

0

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I have installed the export version of the Essential Bundle in CC 2. But if I try to export a character from this bundle, I get an error message: The avatar file requires an export licence. And nothing dos happen....More
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  •  1473
Bug
Submitted by Tesira

0

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After turning Realtime Smooth "ON", the glow channel in the texture settings isn't usable anymore....More
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  •  1948
Bug
Submitted by ToKoMotion

0

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The opacity texture of my dress was a png texture.
I have changed the brightness of the opacity texture with the slider and the opacity hasn't changed. (image 1,2)
But if I invert the texture, the dress is fully transparent. (image 3)...More
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  •  1614
Bug
Submitted by Tesira

0

Votes
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The weight maps show up fine in CC2, but are not exported with the character as an iAvatar.
Steps:
Create CC2 character....More
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  •  1482
Bug
Submitted by Rampa

0

Votes
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If you do some adjustments to any material channel textures through the new 'Adjust Color' panel (which is very practical btw) and save your project, then the modification are 'baked' into the texture (or it appears to be so).
When you load back a project/character, all the color adjustments...More
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Submitted by GOETZIWOOD STUDIOS

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If I invert a .png texture, I see it now gray, but the launch dos show, it is a fully clear texture.
This dos happen with all channels.
More you can see here http://forum.reallusion.com/Topic309258.aspx?PageIndex=2&Update=1...More
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  •  1959
Bug
Submitted by Tesira

0

Votes
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When I export a female character with a poney tail to be used in Iclone there is no weight map exported for the hair with the character.
Ted...More
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  •  1498
Bug
Submitted by Tserpas

0

Votes
Assigned
Once a custom slider has been created, with a custom "Slider Path', then that Path is not shown back in the Slider Editor whenever that slider get edited.
1) Create a Custom Morph Slider using a Custom Path.
2) Edit the Slider by clicking on the pen icon beside the slider....More
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  •  1913
Bug
Submitted by GOETZIWOOD STUDIOS

0

Votes
Released
Hi,
In the "Texture Settings (Y)" panel, in PBR mode, the ToolTip content message for the Metallic slot describe the Roughness slot while the ToolTip content message for the Roughness slot describe the Metallic slot....More
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  •  1772
Bug
Submitted by GOETZIWOOD STUDIOS
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