[Issue] Saving CC2 Project Bake Texture Adjust Color Modifications
If you do some adjustments to any material channel textures through the new 'Adjust Color' panel (which is very practical btw) and save your project, then the modification are 'baked' into the texture (or it appears to be so).
When you load back a project/character, all the color adjustments are still there but all the 'Adjust Color' panel parameters value are reset to 0.
This is an issue as this way you loose track of what you've changed in which project/characters using the same textures.
It would be preferable to have these Color Adjustments as 'offset' adjustments done on the fly at load time to the texture channel, instead of immediate (destructive) texture modification/alteration.