65 issues found

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Hello, it seems when importing sprites through the layer manager with "keep parent transform" enabled following the video
tutorial "character Creation with G3 Template" ,the sprite looks like in the zip attached. Way too large.
Importing sprites through the sprite editor seems to work fine...More
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Submitted by K_Digital

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Doesn't matter how i try, my video export doesn't render correctly as it should.
MOVE export. Codec installed working on other projects.
https://youtu.be/ne41I2RNu7Q...More
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Submitted by boxels

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There is a bug for bone hands where the order relayering tool only moves the hand in front, not the fingers. See the links below for more details
https://forum.reallusion.com/538842/Reordering-layers-with-Bone-hands-fingers-stay-behind-the-face
https://reccloud.com/u/68fk4df...More
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Submitted by Dr JP

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On file of example, when I expand the frames using Ctrl, to other size or the same size (I mean dragging to expand it and make the distance between frames bigger and backing to the exacly same size where the last frame is 40 and released the mouse button) It create a keyframe on "Rfoot" which...More
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Submitted by danielfffffflores

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After upgrading to version 5.11, the program crashed in stage mode and does not enter composer mode. I open and close the program and it does not present the options to enter the composer mode.
The sidebars and top bars are also locked....More
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Submitted by wilson8969

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Step by Step.
1.Put any actor on scene.
2.Open "2d motion key editor"...More
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Submitted by danielfffffflores

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I was working normally, and I had my entire hip bones just dissapear, no deletion no change, just gone. I would have lost so much work had I not backed up my character previously. What happened, where did they go? They are still there, but not still there.
https://www.youtube.com/watch?v...More
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Submitted by boxels

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Hello, it seems CTA 5.1 is somehow slower as the previous version. In particular when experting a video
there is a significant gap right before its starts the export, then another even worse one after the export has finished,
right before the user is asked if he want to open the video. The...More
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Submitted by K_Digital

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Ok, I will try to be very clear, step-by-step, if it is not clear enough I can record a video.
1.Open a new empty project on CA, on "Content" tab drag "Ariel1_F.ctTBActor" (but can be any character with 360 head)
2.Open timeline....More
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Submitted by danielfffffflores

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I've been experiencing this issue with Garry Pye's Toodees characters. When changing the Bone Hands, a Time Warp is created which throws the right arm haywire. I just realized how funny this all is when appreciating the cavemen Toodees. Anyway, I'm able to delete the Time Warps which solves...More
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Submitted by Steven Abeyta