1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions. 2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
Situation: ======== I have win 8.1 on my main (and most reliable PC where most of my animation is done) and also on my Win10 Laptop (which serves me for animating while travelling), but the User Preference for:...More
Glitch: ======== When using the 2D motion key editor in CA5 (hotkey; K), I often need to Hide the bones so I can see the motion effects better during keyframing... then switch to Sprite Editor (hotkey S)... but when I re-open the 2D motion editor (K), I need to open the side window to hide...More
Problem: ======== In the attached file with screenshot of the timeline, I was trying to stretch the last bit of facial motion for this avatar "Ani" (at 3800 in my project) to slow down her DIY head-tilt-up motion by about half... but then the project kept crashing, and upon re-opening, and...More
Problem: ======== Part of the text is sometimes clipped off a corner... unpredictably... but usually it's the bottom left corner, as if the mesh for it is too small, even when other text meshes for other sprites in the same prop work okay....More
This is simply a vote of confidence, and I'll submit myself as a case study (BOXELS), to encourage Reallusion to sponsor, just for a few months, talented community professional influencers who have shown that they are already good at what they do, and are helping people learn the software using...More
Request a feature for Cartoon Animator 5 which will allow users to import as 360 panorama photo as a background. The purpose of using a 360 panorama is for reducing workflow and providing the animator with multi-perspective shots for their scenes without the need to redraw backgrounds. In addition...More