Hi Reallusion team, I've been having fun rigging characters from Nomad Sculpt within Accurig. Most have worked out so far but this is the first time I'm seeing strange behavior when exporting this latest character. You can see what I mean in the before/after photos I attached. You can see...More
https://manual.reallusion.com/ActorCore-AccuRIG-1/Content/ENU/1.0/03-Introducing-the-User-Interface/Quick-Guide.htm 6.Set the number of the fingers for the model when I use a model which has no texture model, AccuRIG show me a super white model....More
I have rigged a custom character in AccuRIG and used Pose Offsets to fine tune the character rig. When I upload the character to Actor Core and export Motions with the Unreal Engine profile, if I import them in UE5 animations have the original pose instead of the one that I fine tuned with...More
I'm exploring the new AccuRIG and there are some maniability matters I'd like to address: - It would be much easier to have a middle line to which we can snap the joints for the bones that need to be right in the middle like in mixamo (head/neck/groin/pelvis ...etc). Side bones are mirrored...More
I am reaching out to you regarding a persistent issue I am encountering with AccuRIG. Despite numerous attempts, I have been unable to upload any of my actor models to Actorcore. Each time I attempt to do so, I receive the following error message: "Error Occurred while uploading character to...More
Actorcore inventory site is not providing animation file of that particular motion in motion folder while downloading from inventory.Please resolve this issue asap....More