Issue 9096
Failed to import rigged "unreal export template character" into Maya
1. Open AccuRig and rig character
2. export rigged character with "unreal" in exporter
3. open maya and import character
actual result:
error message with: No deformable object selected
expected result:
character gets imported into Maya. The "Maya export preset" works fine to me, but sadly not the "Unreal"
Edit:
I get same results in CC4 and AccuRig Standalone.
Greets Phil
Submitted byspaehling
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