126 issues found

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In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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Submitted by julez4002

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I received the email below saying I could earn 1000 points for reviewing various items, however when I try to do this the leave review option is greyed out and a message tells me I can't leave a review as the item is not in the marketplace?
Email says:-
YOUR FEEDBACK MEANS A LOT TO...More
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Submitted by primaveranz

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Votes
Not Reproducible
1) Install accuRIG 1.3.3 on Windows 11. (Don't start from installer, or do, it doesn't seem to matter).
2) Double click on desktop shortcut.
3) Window appears...More
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Bug
Submitted by Arlorean

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I downloaded the rigged character following your tutorial and tried to import it into Maya.
it pops out a warning window every time, saying: The FBX plug-in has detected
Non-uniform scaling values. The following nodes (or their parents) have non-standard Maya scaling inheritance (RSrs). The...More
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Submitted by david.wei

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Hello,
I'd like to suggest mount related motions please? Riding, leading, saddling etc.
Kind Regards,...More
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Submitted by dodeqaa

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Assigned
When I open the program and I want to upload a character, the program shutdown everytime.
I have an Alienware M4, so is not about specs....More
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Submitted by rnzf

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i just describe short. why there is no ue5 skeleton type in accurig only have ue4 skeleton . the different is UE5: have spine_01, spine_02, spine_03, spine_04, spine_05. in accurig UE4 : spine_01,spine_02,spine_03. i can't make ue5 rig?...More
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Submitted by najwanazhiim

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Votes
Assigned
After successfully importing a character and rigging, I am unable to export to ActorCore.
When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error
"error occured while uploading character to actorcore"...More
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Submitted by pedrofirmino7

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Hi there, I hope you're doing well.
I'm currently encountering an issue with accuRIG and Unreal Engine. I use a metahuman for vtubing, and for body rigging, I rely on one of your motions. Previously, I worked with accuRIG version 1.0.3, and everything functioned smoothly.
My workflow involved...More
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Submitted by hello_767174

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Votes
Released
After Update the sofrwater to 1.3.1 My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10% and force close. Please I would really appreciate it if you tell me what the problem is...More
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Bug
Submitted by teddyjonathan31
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