i just describe short. why there is no ue5 skeleton type in accurig only have ue4 skeleton . the different is UE5: have spine_01, spine_02, spine_03, spine_04, spine_05. in accurig UE4 : spine_01,spine_02,spine_03. i can't make ue5 rig?...More
After successfully importing a character and rigging, I am unable to export to ActorCore. When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error "error occured while uploading character to actorcore"...More
Hi there, I hope you're doing well. I'm currently encountering an issue with accuRIG and Unreal Engine. I use a metahuman for vtubing, and for body rigging, I rely on one of your motions. Previously, I worked with accuRIG version 1.0.3, and everything functioned smoothly. My workflow involved...More
After Update the sofrwater to 1.3.1 My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10% and force close. Please I would really appreciate it if you tell me what the problem is...More
We can only have 3 custom characters uploaded to the brilliant new ActorCore Mobile view & web embed. It's great to be able to use a drop-down and select from our library of motions. However with the transparent background and other UI elements hidden, those motions go to waste. My suggestion...More
Version 1.3.0 Crahses during progress bar when finalizing rig. Crashes every time. Tried models with saved AccuRIG data that have worked before, also tried letting the software doing everything without manual editing of joints. It crashes every time at about 81% into finalizing....More