89 issues found

0

Votes
Not Reproducible
the morphed prop always imports into 3d exchange (from ic6) in its original state and is un-useable to export with the modified teselation mesh... I might be missing a step but I have searched for a solution and just cant find it...More
  •  1
  •  2166
Submitted by SpiderTec

4

Votes
Hold
I recently upgraded my version of DAZ to 4.9.2 and noted that the DUF facial expressions do not work properly now...
The head and eyes move but the jaw and mouth will not. I tried manually creating custom expressions and while the customs work, I cannot get the vizime files to work so the...More
  •  8
  •  6438
Bug
Submitted by Sepiasiren2021

0

Votes
Not Reproducible
Regardless if I open Heidi directly in 3DXChange 6 Pro or push her from iClone, when I try to click on the Modify Panel to do some operations, 3DXChange closes. Another user reports the same problem but he is getting an error message which seems to have blank content.
Sometimes it will let...More
  •  4
  •  3374
Bug
Submitted by Lord Ashes

0

Votes
Released
STEPS TO REPRODUCE
1. Launch 3DXchange 6
2. import (or drag and drop) a SKP file created with SKETCHUP Make 2016 (64 bits version)...More
  •  0
  •  4716
Bug
Submitted by Zeronimo

1

Votes
Assigned
The following bug seems to apply only to CC meshes and a few G6 meshes (such as hair). I did not notice it with G3 or G5 meshes.
Here is how to reproduce the bug using only 3DXChange (i.e. without using any 3rd party software):
1. Load a CC character with clothing into 3DXChange (e.g. CC...More
  •  2
  •  4728
Bug
Submitted by Lord Ashes

0

Votes
Active
The Functional Mock-up Interface (https://www.fmi-standard.org/) is used for creating models for computer simulation. The standard is supported by tools listed here: https://www.fmi-standard.org/tools. Although perhaps not in line with iClone future goals, the ability to import models specified...More
  •  0
  •  2216
Submitted by 1 Million Monkeys + Keyboard

0

Votes
Active
It would be great to be able to import assets (or actors, even) to CrazyTalk Animator from vector files and support for this could be added to 3DXchange....More
  •  1
  •  2141
Submitted by 1 Million Monkeys + Keyboard