I was using the Pn3 sensor for motion capture, and everything works well except for an issue with the head and hand movements. When I tilt my head sideways or forward, the shoulder and elbow bones move too, which looks quite odd. Is there a way to fix this? I've uploaded pics demonstrating...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
When I used iClone 8.31 to convert props (roads) to terrain, placed a CC3+ character, applied foot contact, and applied existing motion, an error occurred where the motion of the joints of the legs was messed up. This error seems to occur when the character approaches the edge of the terrain...More
I installed Accuface and Iclone as suggested, but I receive the issue 'failed to connect accuface' when I click the green circle. The IP is correct, I also installed the hotfix as suggested in the reallusion blog but the problem persist. Can you resolve this? thanks...More
If you drag a Motion onto the timeline, and it's long enough to overlap an existing Motion to the right of it, iClone simply deletes the Motion that it overlaps with. It should instead automatically fade between the two motion, exactly the same as if you had dragged the motion into an empty...More
when exported to omniverse 1. preview camera doesn't show up 2. cameras don't focus consistently on moving characters or objects pls fix ur focus settings...More
If you select a subset of text and then set the in and out markers in the correct places for that selection, it tries to align with different in and out marker locations than you selected. It will change the in and out markers to something else once it fails or in the rare, weird case where...More
Transfer prop to Unreal Engine using Live Link. Activate the prop for synching. In UE 5.3 viewport the prop auto rotates 90 to lay down on the grid/ground. Then toggle off the sync for the prop in iclone or unreal and the prop stands back upright...More
Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61). Look at any Actor which has materials applied. Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More