697 issues found

0

Votes
Active
Please add the feature to export animation with a mixamo preset. Complete with bone names and animation. Mixamo has become a industry standard when it comes to mocap. The ability to import mixamo is great but we also need the ability to export....More
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Submitted by megaoutput

0

Votes
Active
It could be useful to have a marker track in the timeline to create several start and end markers for clips, making it easier to batch export animation clips or associated audioclips or video renders (instead of doing one by one, typing in the range for each of them).
See attached Mockup...More
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Submitted by eddy.schaefer

0

Votes
Active
I recently bought an Asus Zenbook duo 14 because of its facilities in working with two touch screen displays. With Adobe, main tools are reorganized to have contents only on main display. It is said that Adobe has an agreement with Asus. My expectation is to have main tools that can be moved...More
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Submitted by sombat.khruathong

7

Votes
Active
I love iClone 8, but I was hoping it would finally allow us to have multiple sequences inside a project - not just one. :) Sequences are vital for putting together a complex animation. Would love if this could be incorporated! Thanks!...More
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Submitted by mrtobycook

0

Votes
Not Reproducible
genesys 8 import to Iclone norm.
genesys 8.1 import to Iclone with errors
that i can did?...More
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Submitted by aalexa38

0

Votes
Not Reproducible
I linked a prop on a character's hand but when you unlink it, the prop changes slightly its position and that doesnt look good.
It looks like a "jump"
When you unlink it it should stay at the same position....More
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Submitted by ahingel

0

Votes
Released
The reach tool works perfectly with all modifiers I've used except for look at. The target is at where the head WOULD be if not for the look at vector. This includes direct puppet that is being overridden. You can see the target following old direct puppet positioning, rather than the Look...More
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Submitted by Jeffster The Mighty

0

Votes
Released
Hard to say but it seems to be relative to the zoom level ( systematic at max zoom in level and once every two or three at max zoom out )...More
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Bug
Submitted by jlucfree

0

Votes
Closed
I did a little scene to test the new voluminetric lights in iClone 8. When the fog of the voluminetric light hits the hair of a character, the opacity map of the hair doesn't work correctly anymore. There ar thick black lines on the edges of the hair. (see attached photo)...More
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Bug
Submitted by thedirector1974

2

Votes
Active
It would be great if with Motion Director you had the ability to walk on meshes.
Movement just like you have in a game engine, walk up and down stairs and ramps. Run over uneven terrain etc....More
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Submitted by martin.s
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