722 issues found

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I hear talk that you might be developing it further it and I thought about all the common features iClone already has but are scattered in various places and makes it difficult for the average user to tap into deep toon work and the rendering of simple drawings so I will make a few suggestions...More
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Submitted by Ascensi

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How to upgrade Faceware Profile for Motion LIVE plugin in "iclone 8" from "iclone 7"...More
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Submitted by albertorodrig

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I attached a demo project:
- on frame 0
- I have a dummy character in T-Pose in zero-origin with reach effector on its hip...More
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Submitted by Amper Sand

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Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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Submitted by Amper Sand

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The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters)
Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
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Submitted by Marky_29

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Here comes the second test. I animated a rocket and add to perform, I remove the motion to test the perform motion as usual, the rocket prop reset is position in iclone 8, while iclone 7 stick to original position.
This is the second video test: https://youtu.be/1VusElI3BiA
Please look into...More
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Submitted by yayettah

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Maybe these Timeline Behaviours would be useful:
[01] The option to click and select keys in the timeline without the playhead jumping to that point.
[02] The option to timeline zoom on a selected clip / area....More
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Submitted by martin.s

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Hi, after I watched this tutorial: ( https://www.youtube.com/watch?v=cmibnMPesH8 ), I tried it out and everything works great but after I removed the motion and right click to confirm the perform motion, the tire got separated in iclone 8.
This is the sample here: https://youtu.be/_yXcZF8wsno...More
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Bug
Submitted by yayettah

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Loaded an asset from iC7 into iC8, exported as FBX. Meshes seemed to be exported okay but the materials and textures are all messed up....More
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Submitted by Lord Ashes

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1 add character to project
2 add basic idle animation
3 use acu lipsinc to create face animation...More
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Submitted by grafici
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