If I load an unaltered pkfx into Iclone it works fine. If I save that file in the latest editor, or create a new one it will not load into Iclone....More
The only way to view physics animation, is to delete rigit state key and disable physics. Can be seen in a test video: https://www.youtube.com/watch?v=Bg2LxRnOoFw...More
When exporting FBX ( to any toolset), any character (even just a base avatar), with a hair asset that has a physics weight map fails. If I delete the weight map then FBX export is successful. I have found the same failure occurs in CC3....More
Hi, I have a project with a prop (dress) in Iclone7 and the same dress was animated (simulated) in Marvelous Designer - when I try to import the alembic file from MD ( with prop selected, without prop selected, with import function or python script) -> Iclone7 always crashes - no message,...More
When I animate a character in iClone 7.83 using face expression keys and LOOK AT CAMERA or PICK TARGET for eyes, the animation looks very good in iClone. However, when I export the animation to FBX, the eyes go crazy (vibrate, look in wrong directions, jiggle, etc.). This also happens if I...More
I was not able to get unreal engine live link work for iclone working. Below is my error message LoginId:f8e090f541e478ee964721939ac090ff EpicAccountId:c6f42f8d8fc94677a4f75ec9f26fd227...More
Hello, I have a project with just one prop, which does not want to go away when I try to delete it. Kindly, let me know in which FTP account or email shall i send you the project (it's just 836KB as it contains only this prop)....More
After sampling motion and opening Curve Editor, I cannot select any of the motion layers, and I cannot see keys for any layers. The toolbar is also greyed-out UPDATE / WORKAROUND: 1. Select "Edit> Object Transform"...More
I tried to send a character from Iclone to Unreal. In my first attempt, I got many errors and nothing happed but an endless series of UE crashes. Then I created a new Unreal project. In my second attempt, Iclone simply crashed and nothing was sent to UE. In my third attempt, the transfer seemed...More