1661 issues found

2

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Active
The current collision system for clothing/hair is just not workable in a realistic pipeline. Having to create, position, test out manually dozens of collision shapes for every single character and every single piece of dynamic object is what keeps iClone7 from being a valuable asset in a professional...More
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Submitted by fabiobasile

0

Votes
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A fantastic enhancement would be to allow any voice to be used in the Text to Speech, given a sample of the voice. I know Adobe demo'd VoCo a few years back and LyreBird and others are offering commercial services for this but most are not affordable or flexible enough for an Indie or Amateur...More
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Submitted by isr

0

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Please add a color wheel for picking colors, would be great. Like its on photoshop.
Also the hsl system is different from photoshop that stops at 360 not at 255. And its confusing
I know what im asking its a detail and not necessary but would be great and more helpful....More
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Submitted by ahingel

0

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Assigned
When you try to attach a prop with bones to another prop with bones the mesh gets distorted....More
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Bug
Submitted by ahingel

0

Votes
Active
Please pass this on to the development team
suggestion
Hi team...More
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Submitted by r78zj99

0

Votes
Released
I am not getting good results when i use the face key product on Jade character. I am following iclone tutorial face key editing and the jade character in my version seems to be sightly different which is leading to bad results.
Steps:
1) double click jade character...More
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Bug
Submitted by peter.hall

1

Votes
Active
similar to characterCreator:
- vehicle creator (cars, boats, planes)
- animal creator...More
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Submitted by tim.bradbury

0

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Released
When a glow map is added to the mesh on a particle emitter , they are visible through all objects. Nothing in front of them can hide them.
see video :
https://youtu.be/8hu3M73C3hk...More
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Submitted by mtakerkart

0

Votes
New
There should be a way such that, if you have only certain joints selected, that when you apply poses or imotions to the avatar it will only apply to those joints. This makes use of animation libraries so much more modular....More
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Submitted by davidmaximo

0

Votes
Released
Hello,
I have an iAvatar file with set of few morphs which IClone can't export as Unreal preset due to its crash on the 67%. It appears that this bug occurs due to combination of morphs, as when I randomly remove one from that set the crash no longer occurs.
In order to reproduce just import...More
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Submitted by ryobg