1661 issues found

0

Votes
Active
A simple addition to the right click menu in the Timeline.
Select a keyframe or more of either the hands feet or torso in the motion track and Ctrl+C then move to the desired timeline location and right click to "Paste to world location"
You want to keep a foot at the same location between...More
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Submitted by Dragonskunk

0

Votes
Not a Bug
After creating a 360 video in iClone for use as a IBL source, iClone says "Usage of video footage for IBL can cause loss of reflection details in PBR projects with highly reflective metallic surfaces."
Then iClone erases all IBL reflections from the scene....More
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Submitted by jasonjbrown

1

Votes
Active
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
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Submitted by Attensi AS

1

Votes
Active
Hey Icloners
as we cruised the internet we found this impressive and promising NEW piece of software.
More Information please find under both Links. It is really amazing....More
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Submitted by 2IDs media:design

2

Votes
Active
iClone 7 is a great tool for animation, but something important is missing : The ability to change the scale of a character in the timeline!
Actually, we can change the size of a character, but it's not possible to do it while an animation.
It's something important for many reasons! Recently...More
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  •  997
Submitted by Leowald

1

Votes
Active
Hallo zusammen,
ich wünsche mir im CurveEditor auch Positionsdaten bearbeiten zu können.
Erklärung (below also in English)...More
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Submitted by s.app

0

Votes
Active
It seems to work correctly in the Material preview, but the blend is not applied in viewport.
TO REPRODUCE:
1) Add a base Box (BOX_001)...More
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  •  879
Bug
Submitted by Matt GH

0

Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
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  •  915
Submitted by j.n1

0

Votes
Released
I think this was a problem for any version of iClone 7
Spot Shadow, when attached to a character would disappear from the scene manager.
It is no longer appearing in the Light tree, nor under the Character tree....More
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  •  1019
Bug
Submitted by 4u2ges

0

Votes
Active
Iclone currently uses the Nvidia cloth system but the features are barely implemented. I have seen full, totally interactive implementations of Nvidia cloth where the user can actually real time interact with cloth simulations (and this works for hair also,) grabing cloth or hair with a mouse...More
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Submitted by primeuser