REQUEST: It would be helpful if "Switch" was added to the list of cameras for the Mini Viewport. DETAILS: While editing, I find myself using the Preview camera for editing since I can rotate and zoom in/out without messing up my camera angles. As I work my way back and fourth along the...More
The height map terrain has some very nice features. It can use splat-mapping for multiple materials on one terrain, and it also uses UVW so that materials can map properly onto vertical surfaces. I think those same features would be very helpful for much smaller terrains. If we could scale...More
As of today, all the assets in a scenes are cut if place too far from the camera. With new IC6.5 VR render options, it is advisable to increase this maximum camera range, so that bigger landscapes can be created and "explored" by the VR feature....More
I have tried to scale an avatar that was created in CC for iClone 6.42. There seems to be no way of doing this successfully unless i purchase yet another 'Essentials' pack at even more expense. The facility is available if i buy the essentials pack so why is i not standard in the pro version...More
I would appreciate either a consolidated listing of RL purchased content items, marketplace and content store. Daz3d hides what you already own in the shop so you don't see what you already have, which works OK. The 3dxchange has opened alot of new options for content and it is easy to forget...More
For G5 characters, clothing was made by creating an upper and lower part. This was very restrictive because the upper and lower not only defined the clothing but also the body shape. Thus a Chuck sweater would look really odd on Gwynn. For CC characters (pre CC1.5), users can use predefined...More