I'm hoping in iClone7 to see more collision detection. To be able to detect bone to bone driven shapes collision. eg: Keep a tail from going through a leg....More
Hey RL... What do you think about an exporter for WebGL / HTML5 ? This would be a Powerfeature that only Iclone has and would boost the possibilities extremly. AND...... what about INTERACTIVITY perhaps for Gameshows /TV-Shows and Presentations?...More
I would really like to have lights that cast shadows, but do not light the scene. That would make shadows more realistic, in that there are often hard shadows when most of the shadows are soft. I want to use Spots for specific shadows, because they can be individually adjusted, and directional...More
So Lua files (.Lua extension) do not show up in the content manager. I discovered this when I saved a Persona from the right-click menu. This makes using the Personas that are generated from 3DXchange difficult. The Lua Personas can be imported from the right-click menu, but, as well as not...More
If we could map the output of a camera to the diffuse texture of a material in real-time we could effectively create camera viewfinders, mirrors, reflections, etc. It would be great to have this material such that it could be semi-transparent, have other texture channels applied to it, use...More
I have bended the upper spine of the character with Edit Motion Layer. The CollisionShape 01_02 stays wide out of the body. If I wear hairs, the hairs are bended in an odd way....More