121 issues found

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When exporting FBX files Save As dialogue window wont fill in the Scene Collection object name and it needs to be named again.
This is super annoying when exporting items one by one like cameras and props....More
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Submitted by martin.mejzlik

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Especially when using CC4 characters the menu interface is almost unusable for managing assets.
Apart from the fact that is opening on a different screen than the timeline is, you can only scroll through it with mouse wheel or keys but lot of time it gets closed unexpectedly.
Also characters...More
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Submitted by martin.mejzlik

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Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
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Submitted by animagic

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Not a Bug
I succesfully created a creature in CC4 (Bull with motions), however, in iClone 8, when I apply the first motion, it works with no problems, but the gizmo stays at the beginning of the position, causing that the second motion moves the avatar back to the first motion's original location (see...More
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Submitted by Andrés Moya

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The extended expression controls need simpler versions. It's nice to have separate controls to tweak an expression, but most of the time expressions are symmetrical, Smile, Frown, Blink, etc. are symmetrical movements unless you've had a stroke, and it's a PITA to have to move twice or four...More
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Submitted by Auroratrek

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Exporting cameras is very lengthty as it needs to be done one by one, going through the same export dialog and having to fill the name each time.
A batch camera export (or batch fbx export in general) would be very handy and timesaving....More
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Submitted by martin.mejzlik

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Assigned
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
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Submitted by elec_pikachu

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is there a way to create custom ipuppet motion to use them with the motion puppet tool? would be awesome if we could add any motion there and just mask the parts we want so we can mix it with other motion...More
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Submitted by ahingel

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Active
I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
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Submitted by trevorama

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Votes
Not Reproducible
I am trying to import mixamo animation into Character Creator or Iclone, and I am missing Motion profiles.
I am basically missing all the Motion Profiles except for the Roblox ones.
This issue was created after I have updated to 4.21 and 8.21...More
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Submitted by kushtrimthaqi85