216 issues found

1

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I love that the Perform menu is so much easier to edit now than in iC6. Thank you.
However, could you make it a little easier please?
Please allow drag and drop from Content. Find File isn't hard, but it is an extra step that I hope you can eliminate....More
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Submitted by AncientWire

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In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation.
In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More
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Submitted by pedrosura

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Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

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Hi
I hope someone create genitalia for both sex female and male. Its logical both have sex organs isent? cuz Iclone there are humans but they aren´t humans. Iclone dont have a lot followers even it is losing due to basic things. Good for animate cuz is dificult to do taht even in live, and...More
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Submitted by andreaperezgam

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Genitalia for characters should be good as well, because on my busness i use taht to survive. And I have right to get this too. Freedom; we are not living in dictator ship era. I would like this software to be more heterogeneous, that there are tools to meet the needs. because it would be the...More
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Submitted by andreaperezgam

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To my knowledge currently there is no way how to set the amount of influence for the Reach Target.
Now there is only a binary option - Is constrained/ Is not constraint without any possibility to animate the weight other than set the blend IN/OUT
Nice would be having the same slider as Look...More
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Submitted by martin.mejzlik

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The system needs support for layers for expressions like it has for body motion so that animation can be built incrementally using keyframes (Face Key) and Face Puppet (or Mo-Cap).
As it is, if you attempt to do Face Puppet "over the top of" a clip based on keyframes (from Face Key), the...More
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Submitted by barca-8

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Hi ,
It will be nice to be able to select multiple 3D objects using the SHIFT key when selecting them.
This feature is already available in a lot of programs and will improve the workflow instead of constantly going into the scene menu or click drag with a mouse (wich always leads to problems...More
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Submitted by kamehasutraa

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Hi, here is a suggestion of a useful feature to add to Iclone.
In Unreal Engine, we can easily snap a 3D model to the ground by using a shortcut. Surprisingly, there is not such a feature in Iclone wich is a must have for a 3D program.
Actually, we have to eyeball it wich is not precise at...More
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Submitted by kamehasutraa
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