822 issues found

0

Votes
Closed
On the Hotkey manager it should be the hitting the 'V' key would allow you to roll the camera. It seems like both the hotkey and the entire tool doesnt work. It doesn't work if you remap the key. When you try to access it from the icon bars by clicking down from the orbit tool, it's always...More
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Bug
Submitted by davidmaximo

0

Votes
Not Reproducible
I have an iclone timeline comprised of multiple animations that have been blended correctly using the 'Align Direction' feature of the Motion Direction Control tool.
But when I use Livelink to send the animation to Unreal engine 5 (targeting a reallusion configured metahuman) - the animations...More
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Submitted by Mavvi

0

Votes
Released
I have had this issue now with 2 project files using iClone 8.
After doing hours/days of work for the last 5 days. I have lost a lot of work with no way of opening my files to get them back.
After saving and clicking 'Exit' on iClone 8, when I re-open the program next time, it will not open...More
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Bug
Submitted by AidemIndi

0

Votes
Active
It would be nice to have the ability to change the viseme strength per clip . Right now the viseme is change per character. Also the ability to change the strength "talking style editor" and "Lip options" setting per clip. Sometimes a character is yelling and needs to have more strength and...More
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Submitted by megaoutput

0

Votes
Closed
Pose Manager is not available for IC8 and there is no way to mass transfer poses from .poslib files into IC8.
Anyone dependent on poses has to stay on IC7, due to lack of Pose Manager in IC8.
Link to Pose Manager:...More
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Submitted by Strife

1

Votes
Active
Hi,
In blocking animation it is incredibly helpful to be able to change the color or shape of keys to indicate main poses, breakdowns and everything else. It HUGELY improves workflow and reduces time. I know certainly Maya and Blender have this feature (Blender example attached). I have...More
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Submitted by Magnel777

0

Votes
Active
It could be useful to have a marker track in the timeline to create several start and end markers for clips, making it easier to batch export animation clips or associated audioclips or video renders (instead of doing one by one, typing in the range for each of them).
See attached Mockup...More
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Submitted by eddy.schaefer

0

Votes
Active
When sending a HIK character to iClone it doesn't retain the material settings....More
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Submitted by Ascensi

0

Votes
Active
If you have ever used Omniverse Commands, (almost) anything the user does in the ViewPort, the code is listed in the Commands Window.
This is similar to Record Macro for Excel. A lot of people, myself included don't know all the commands in IClone.
So if you just go to do something in IClone...More
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  •  274
Submitted by Data Juggler

0

Votes
Active
The reason is simple, when we make custom characters or creatures, in to get the most flexibility out of a hybrid CC3 or HIK character that can be used as Biped or Quadruped at any time, sometimes we have to use a finger or toe to extend the arm or leg with the other finger/toe joints disabled...More
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  •  270
Submitted by Ascensi
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