It would be beneficial to have a bridge similar to the Unreal Live Link Plug-in for iClone 8 that harnesses the capabilities of Metahuman to animate custom characters within both Unreal and Omniverse. It's puzzling why this integration is swiftly available for Metahuman models yet remains unavailable...More
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
I have a good suggestion, maybe characters could have colliders too, like say so instead of objects falling through them it bounces off them instead, I noticed since I noticed before cloth falls right through a character when I create a blanket...More
I recently upgraded to version 8.2 a couple days ago and now all my new content is gone that I purchased. All I see is a hand full of some old stuff that I purchased years ago. I was redoing some scenes in a movie I had made and I needed an animation from the Hand to Hand combat animations...More
I have tried to download several content packs or items for trial and they will not download in Iclone 8. I can still download in Iclone 7 with no issues. In version 8 the the status circle just revolves around and around with nothing downloading. I left the program run all last night to see...More
Intermittent error on boot. The last thing I did was export some frames to Iray. I tried to initiate a new project. iClone locked up at 75% of converting data. Closed in task manager. Now, until I reboot the system, it thinks that there are two apps using the content manager. This error message...More
Likely first of its kind available to artists & venues/theme parks to simulate UV Reactive paintings and graphic designs either from photos of a painting or Graphic Design straight from the Image editor made into a texture that will cause brighter highlights on models/textures that use fluorescents...More