We would like to be able to do a quick lighting change across an entire episode of project files when decisions have changed. Additionally, It would be very helpful if the lighting environment include separate HDR sun, sky and cloud layers that can be animated....More
Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61). Look at any Actor which has materials applied. Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More
*If imported to iClone, realtime occlusion and frustum culling tool would/should need to be applied but could be limited to scene/chunk size in the beginning. Rendering is too heavy on iClone resources if users are forced to see a vast landscape in the viewport at the same time unless you...More
I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character! I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1 Unreal Engine 5.1...More