I am exporting a character to UE 5.3 and using Subivision Mesh. If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt If the subdivision level is 3, then the import into the UE ends with the crash of...More
I face to the bug between cc4 and iclone8 and decide to update my iclone but it say you can not update because of trail version . I unistal it and want to instal and it tell me again about a trail version product. i have licence . what is the problem?...More
For more realistic human body movements and physics, please consider CASCADEUR PHYSICS (auto physics tool):- Removes robotic body movements. If you can please intergrate it as a plugin tool or develop intergrated physics within the iClone software. This will an awesome feature. I like "spring...More
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
Hi I have a question : I noticed that the blueprints from characters imported via Unreal live link are reset to 0 when we transfer them once again in Unreal Engine. So, each time I change the appearance of a character in iclone and transfer it again in Unreal using Live Link, the blueprint...More
1. Import external motion file 2. Choose any profile ... all fail to convert correctly. the file was exported as HumanIK and mixamo from Rokoko both fail to convert to iclone8 motions...More
It will be useful to be able to expand, with a single click, only the lines containing keyframes. Especially for the options "reach" & "motion"....More
Note: Arbitrarily checked "iray render" tag, but none of those apply to this problem. I've got an iproject file which fails to render. There is one avatar, no background (plain colour) and intricate lighting. The render is 2755 frames at 1080p60. Normal render, not iray....More