55 issues found

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The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft'
Maybe something for the next gen avatars.
So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it....More
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Submitted by Darren01

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Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

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Hi, When I run the character named Metahuman "m_med_nrw_body", which I downloaded from your site, on I Clone 7 and use this animation file that I sent you, the animation works properly as in the image. But when I open the same Metahuman character in I Clone 8 and use the same animation on the...More
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Submitted by nurettinart

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We're currently locked into the SSS maps on for SSS characters and objects , it would be very interesting to have a transform tool that we could move around that isn't a light source but instead just produces the effect of SSS and functions as an override. This SSS override tool would have...More
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Submitted by Ascensi

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I was using the Pn3 sensor for motion capture, and everything works well except for an issue with the head and hand movements. When I tilt my head sideways or forward, the shoulder and elbow bones move too, which looks quite odd. Is there a way to fix this? I've uploaded pics demonstrating...More
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Submitted by dbdip

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*Reallusion Tech responded about Vertex assignment and soft cloth that there is currently a technical problem working together with cloth vs cloth but..
I believe it's your cloth tracking with vertex assignment having a conflict with Clothing assigned with soft cloth and using cloth in general...More
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Submitted by Ascensi

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You may have heard Unity Acquired Ziva for an undisclosed amount some time after financial backing of ***7 MILLION DOLLARS*** in seed funding https://youtu.be/CMfSqZdj5KU?t=577 Bringing a more simplified and available solution to Reallusion and users, I feel rich and somewhat robbed (just...More
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Submitted by Ascensi

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*If imported to iClone, realtime occlusion and frustum culling tool would/should need to be applied but could be limited to scene/chunk size in the beginning.
Rendering is too heavy on iClone resources if users are forced to see a vast landscape in the viewport at the same time unless you...More

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Hi guys, just wondering if you can add video/frame sync between AccuFace and iC8 playbar in a Scrub audio type function and jump to frame in the AccuFace Window<---this especially.
That way we could quickly jump to points that might not be as accurate to almost do facial rotoscoping. In the...More
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Submitted by Ascensi

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I have Character Creator v4.41 and iClone v8.41.
I hereby write a review because of a problem.
Got the product : Talking Cat and Dog...More
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Submitted by horeba
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