This happens every time now, even after a reboot and going back to a previously saved file. Please help! steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline) 1. load character (eddy)...More
when you scroll in a modify tab (or ANY tab) to find a certain parameter its very easy to accidently change values in the select boxes ... You expect the software to scroll the CONTENT of the tab, but it changes the VALUE!! It took me a while to realize this strange behaviour .... and i was...More
Whenever i try to transfer a character or even object. I get unreal crashes. Don't know what to do? LoginId:f8e090f541e478ee964721939ac090ff EpicAccountId:c6f42f8d8fc94677a4f75ec9f26fd227...More
1. Export 200 frames. The tenth frame is exported four minutes later. Average 2.5 frames per minute. 2. Note the time it takes to export 100 frames is 46 minutes later, or 2.17 frames per minute. 3. The 200th frame is not done in 92 minutes. It's done in 184 minutes, bring the overall average...More
Hello we recently started to see "Failed to Load File" with our projects (when we wanna open the project) and it's so random to show that we dont know what should to do with it (and it's kind of became unreliable to continue work with)...More
I'm not sure the best way to explain this so I might need to record a video of the issue I'm having, its when I get large objects into iClone its like they disappear when I have certain views, then re appear back again when I move elsewhere, I'll upload a video to show what I mean https://drive...More
Animation > Flatten All Motion with Constraint fills the timeline with erroneous keys up to the largest keyframe previously occupied by animation data in a project. It does not start out in this state, but rather, it takes a series of actions to produce this state and once it occurs it remains...More