1660 issues found

0

Votes
Active
I'd like to be able to see a preview of a high quality renders on a big screen fully than only see small areas full size in areas on a 1920x1080 monitor.
On my 4K screen if I press "maximize" it stays at 1920x1080". I'm Developing content for the marketplace and need the ability to see as...More
  •  0
  •  714
Submitted by Ascensi

0

Votes
Assigned
This is only a problem when importing an FBX which has 2 or more objects.
At this point iClone is asking if you want to separate them.
Once imported, sub-props loose the ability to rotate beyond 360 degrees (we had that problem once with import through 3DX, which was fixed)....More
  •  2
  •  862
Submitted by 4u2ges

0

Votes
Released
When consolidating all materials into one, including the last material in the list causes iClone to crash.
Consolidating other materials causes unstable behavior.
e.g....More
  •  1
  •  835
Bug
Submitted by JohnLiebe

0

Votes
Not a Bug
The error happens when using either characters from iClone 7.73 or other imported characters through 3DExchange, correctly setup with footcontact limits. This error is regarding manual animation by using the gizmos and the mouse
1. Place any character on ground
2. Turn off "Footcontact"...More
  •  1
  •  1102
Bug
Submitted by doubblesixx

0

Votes
Active
Blocking out an animation the middlepose in a walk cycle is often an inverted version of the 1'st keyframe. Being able to copy and use an "Invert pose" from the current right-click mouse menu could speed up the process....More
  •  1
  •  783
Submitted by doubblesixx

0

Votes
Active
It might be useful that iClone Pipeline have a bridge to allow any scene loaded in Cartoon animator show in iClone's scene view with access to edit the 2D animation and be timeline.
It would have the option to show in the background or as an overlay over the iclone stage so that the 2D parallax...More
  •  0
  •  881
Submitted by Ascensi

0

Votes
Assigned
Found an interesting bug. I know the Persona move command is not really used anymore, but a few users still use it. There is a bug that showed up several versions ago, I think.
When an avatar is given a move command and then walks to and along a path, there is some unusual snapping to the...More
  •  0
  •  869
Submitted by Rampa

0

Votes
Closed
Hi,
I have several BSOD a day while using iclon7 or 3Dexchange. All of them crash with "Bindflt.sys". Most of the crashes happen when I enter a dialog box for a texture like "Saving a material" or clicking on the image to exchange the base color texture. It works okay for 10-20 times or 1...More
  •  1
  •  816
Bug
Submitted by tkaefer

0

Votes
Not a Bug
The iGrass doesnt take the exact color of the texture
It makes it darker in the bottom, even if i have both color options to white.
See attachments...More
  •  1
  •  731
Submitted by ahingel

0

Votes
Active
Would be amazing if there was a bridge from iClone to Zbrush too (not just CC3)
That way we can create and import any prop faster into iClone.
Would be great also if the layers on Zbrush(morphs) transfers to iClone too...More
  •  0
  •  949
Submitted by ahingel