Have a Genesis 2 iAvatar character imported through 3DXchange 6. Upon using in an iClone 7 scene, textures can convert fine to PBR, and all renders fine within iClone 7. If I attempt to export animation through iClone 7 FBX, get crash when textures are PBR. If I switch textures to Traditional...More
Setting Textures at highest resolution in Character Creator 2.0 but when character comes into iclone7, detail is lost. Using PBR (not traditional) and 2048...old lady in cc2.0 looks like a young lady when she comes into iclone 7..skin details are lost...More
When using AO the effect causes jaggy artifacts around the edges of objects in the scene, I've attached an image, it's just a simple arc shape lit with directional lights, I've maxed out all AO settings to make the issue as visible as possible. The image was rendered at 1080x1920, using 3x3...More
As of 7/5/2017 Lists only Taurus, Cone, and Floor. Cylinder, Box, and Sphere are gone, they were working, can recall, as late as 2 days ago (7/3/2017), but have no projects where I saved the created shapes specifically to view whether shapes are still present in those scenes. Any ideas what...More
I have up-to-date copies of iClone 7 (7.0.619) and the Perception Neuron Plug-in. I ran Axis Neuron (current version, 3.6.32), setup my suit, then loaded iClone 7 and ran the Perception Neuron Plug-in. As soon as I click "connect" iClone 7 crashes to desktop without warning. I've tried: 1...More
I have an occasional issue where I add a new camera switch point on the Switcher track. The switch is made, but initially no key frame is inserted (see camera_switcher.png). There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
Greeting, iC7 crashed on exit after work session. Session included only standard manipulations - scene construction, character posing and image rendering. I worked with several scenes but each scene included only single CC standard character in cloth with textures up-to 2k. Internet access...More