First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project. iproject can retain more scene setup information than saving as...More
Having this tool stackable would be conceptually the same as photoshop editing with layers.. HD details levels can be produced, macro and micro layers etc -everything from moss to water with all its complexities....More
I have found the following issue with the above the end of the walk normal/wander will not align with the start of the shopping seq and the same at the end of the shopping seq to the start of the walking seq see pics. Regards Chris (videodv)...More
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
I like that iclone uses physx, Oh a choice between CPU and GPU option would be nice , please add . but i would love to see rag doll physics for characters . So characters interact with each other eg fists , legs , heads collide with others . I am sure this can be done as shapes for collision...More
When using Super Distortion, if you set it to Vertical, it follows the camera. Here's an explanation someone on the forum used to define each: *Vertical* is a billboard rotated by Z (always facing you while you are standing so to speak)...More
Dear Team, Firstly I have to say you guys have awesome products and I have been using it for years as a trial version. and very recently I save some money and acquired the iClones latest version. But since I bought it I haven't managed to use to well as there are very less models to use and...More
New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient. Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
Hi just thought that since iClone 7 is a real time graphics engine, that if it were possible, it would be great to have Nvidia's hairworks system built in, with perhaps a hair system like maya's xgen, to get life like flowing animated hair. What do you think ? here's their promo vid https:...More