1. Import character from CC3 with hair asset from Hair Tool for Blender (this was one of the examples provided in his downloads) into iClone 2. Open Physics tab 3. Activate Physics (soft cloth)...More
Hi Folks, We have been experiencing a lot of problems with larger project models. So far we have identified 2 problem areas. 1. Any project we create with a large amount of prop assets and a fairly extensive frame setting, will cause Iclone to fail, immediately after it finishes loading....More
I have found that if hovering the mouse cursor over the menu system at the top of the screen is is laggy and if running animation I only get 3.1 fps. This is when using a G-SYNC screen and if iClone is in the foreground. If bringing up another application over the top of iClone then iclone...More
I am finding bugs that are somewhat problematic. 1. If your project model is too big, Iclone becomes unstable and gives you no warnings that you are exceeding its capabilities, relative to your hardware. 2. It just drops the application, and if you have been saving it as I have on a constant...More
Live link plugin no longer pushing animation through to Unreal Metahuman characters. To Recreate the issue Create Metahuman with all relevant components and blueprint setup....More
I have the same problem as this user there is no possible way to connect the iphone 12 with the plugin it always gives me an error https://www.reallusion.com/FeedBackTracker/Issue/Unable-to-do-any-lipsinking-using-IClone-7-s-Motion-LIVE-LIVE-FACE-plugin-Failed-to-connect-LIVE-FACE...More
Hi i am trying to transfer my character with 134578 triangle with unreal live link in my project ( Unreal 4.27) . It gave me also this error message ( image attached). Please help me. Thank you. My pc settings are:...More
Out of memory. Can not read. I try rendering with Iray. In the middle of the render it gives me this. It also some times gives me that error while animating. The File is...More
I've been working on a project with a simple avatar, a chair and a table. I've got facial mocap through MotionLive in the Expression track. I've added audio using an audio file and manually changing the visemes (language is Dutch so the AccuLips don't work well). Now I'm adding body motion...More