PART 1: There really should be a "Product" category for Feedback Tracker. It always seems dumb to report Feedback Tracker bugs and suggestions against iClone or another product....More
There are times when I am animating something (particularly if it is of a "cartoony" nature) when I need to squish or stretch a body part. For example, if I drop a brick on someone's head, I want the head to compress (or squish). Or, if someone slaps their hand on the table, I want the hand...More
Currently, when the user exports an Iray .mi scene, the progress bar just states "Please wait..." This is confusing, because the user might conclude that exporting the scene has not started yet, whereas it actually has. I suggest to replace the "Please wait..." with something more meaningful...More
When the camera's Clipping Plane is adjusted, the Iray Preview Window fails to update. WORKAROUND: Option 1: If you close and re-launch the Iray Preview Window, the new Clipping Plane values are used....More
PART 1: BAD SENTENCE in Iray "Material" panel a) Suggestion: "If deactivated, Reflectivity will also be deactivated" b) There is a little "box" in front of the sentence. I think it's a stray non-alpha character. Remove it....More
I've struggled with setting up displacement textures generated by 3DCoat to work in iClone 7. The workflow presented by Reallusion's tutorials/doc only seemed specific to displacement examples iClone provides but in general tessellation and displacement settings are in iClone are scattered...More
There are a few issues with Iray and iClone materials list boxes, which in my view need fixing. 1. Materials list should be made sort-able (same as iClone materials) 2. It is not possible to go through Iray materials list with Up/Down keyboard arrows. If I have 20 materials in the list and...More
New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient. Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
https://theblog.adobe.com/adobe-pro-video-apps-now-support-prores-export-on-windows/?fbclid=IwAR30Ssfu9myTVK7m0mRZ-8_Xp9DwKvinoKtCqgDcQiQ9HaCPSQpdzZwauKg&mv=social&mv2=owned_social&scid=89f07f96-559d-40f4-8c85-38491d2e7691 With the new development that you ProRes is available on Windows now...More