When using MP4 or popVideo in iClone, I am experiencing hanging, slow performance, and eventually application crash. I am applying a video as a Diffuse map for a Plane A - object. When scrubbing the playback head on the main player (above the timeline), the video texture does not advance...More
Hi guys, I have created some hair in CC and brought it in to iClone where I want it to work with a character using physics. The hair has three materials; the scalp, hair and hair features....More
To reproduce: 1. Import anything as FBX to 3DX > iClone 2. Set Pivot to middle/middle (optionally you can do "Reset Transform" / "Reset Scale" but that does not fix the problem)...More
Both iC and CC failed to start after installation latest NVidia Game Ready driver v436.15. After rolled back to NVidia Studio driver v431.70 both applications started normally. OS - Windows 10 Pro x64 with all latest updates....More
This is my second attempt to get this solved. Last time I did not save my project file. This time I did. Here is the problem: The DOF mask seems to be broken. There is no seamless transition between the "in focus" and "out of focus" parts. In the "out of focus" parts of the picture there seemed...More
To replicate: start a new scene with a character in, shadowcatcher works normally. Then CONTENT > SCENE > ATMOSPHERE > 1.HDRI > double-click any item and the shadowcatcher stops working....More
1 - since the iclone 7 the supersampling function continues to spoil the image when the scene contains glows, emissive, DOF and now with popcorn fx. in the case of the glows the supersampling generates additional boxes and alias when it should eliminate alias. in the case of the emissives generates...More
I have a simple falg attached to an object that renders correctly in a preview mp4 but does not simulate at all when i render a frame sequence. Bythe way please do fix the bug that i clone always renders at 60 fps. when rendering frames.. That one is super annoying....More