291 issues found

22

Votes
Assigned
You are at version 7 of an animation program and have yet to implement a simple "mirror pose" function. This is an elementary component of any decent animation package. Making a repeatable walk-cycle is twice as much work with your software!!!! Even more, if you're looking for accurate symmetry...More
  •  5
  •  3107
Submitted by bexley

0

Votes
Released
The keys are getting split with move on some of my existing projects (I cannot get clear pattern of this behavior). Particularly a copy of the torso key is left behind. For now I just delete them (not sure if it is safe).
But working on existing projects is quite annoying, specially if you...More
  •  4
  •  2985
Submitted by 4u2ges

6

Votes
Assigned
There is a *major* problem with baking Reach IK keys: When you bake Reach keys on a Motion clip, either directly with the Bake Reach Key option or indirectly via Collect Clip export, it adds unwanted up and down motion on the hips/center of gravity at seemingly random points in the active clip...More
  •  6
  •  2702
Submitted by DialogueTrainer

0

Votes
Released
After the latest update, Curve Editor plugin crashes iClone when started with right mouse click on a clip.
If started from plugins menu, there is no crash, but it does not show any curves from a clip (sampled of course)...More
  •  6
  •  2652
Submitted by 4u2ges

0

Votes
Released
I'm trying to export facial animation that I've captured with acculips and faceware, but any changes I've made to the
talking style editor don't save out in i-talk file, motion plus file and more importantly in an fbx file that I'm exporting to
Unity...More
  •  6
  •  2592
Submitted by e1_scheer

0

Votes
Released
When collecting all the actor's animations into MotionPlus all data is correctly saved (Animation, Facial Expression, ReachTo, ...) but eyeballs' animation is not....More
  •  0
  •  2478
Submitted by Matt GH

0

Votes
Released
Here reporting 2 separate bugs with moving props along the terrain and a projected path.
1. Whenever "Follow Terrain" is enabled a prop can be moved perfectly along custom terrain manually (with a Gizmo). However, as soon as Start/End transform keys are generated, the prop movement is taken...More
  •  2
  •  2449
Submitted by 4u2ges

0

Votes
Released
I have been getting many errors trying to use a custom character in iClone 7 pipeline and then transfer that data back to Maya 2017 under Windows 8.1
I can easily do this in iClone 6/3dXchange pipeline
>>>from support ticket<<<...More
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  •  2435
Submitted by digirob

0

Votes
Released
Easy to replicate. Just add any avatar with extended bones to the project (Heidi, Mason). Move/Rotate any of extended bones and try to locate the key on a timeline. It is recorded somewhere, but not visible on a timeline nor it follows a key set, when it moved along the timeline.
Please rectify...More
  •  1
  •  2398
Submitted by 4u2ges

0

Votes
Active
The curve editor stopped working again a couple of weeks ago, when I checked I needed some updates to the iclone programs which I installed and that fixed the problem. so now I have all the latest updates an yet I find again the curve editor has stopped working properly. when animating figures...More
  •  7
  •  2386
Submitted by blindman
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