1660 issues found

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

1

Votes
Not Reproducible
IC7 crashes if i have a difficult project and i open Transition Curve Presets. I is totally random. Some times it's works, some times it's crashes....More
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Bug
Submitted by Freddymusic

1

Votes
Active
Moving from animating and rigging in C4d or any other softwar, I think it would really be helpful and increase animation speed if we could get the motion layer IK controls over the bones in the viewport, creating a sort of rig to animate with. selecting bones and/or options from the edit motion...More
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Submitted by poormarty

1

Votes
Active
Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
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Submitted by ossian.whiley

1

Votes
Active
I was trying to animate a scene character playing basketball but when I position character in front of hoop he slides around a lot of the time; waaay out of the scene and sometimes my preview camera randomly follows him as well. I looked at the translation key I have it on the very first frame...More
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Submitted by blade2298

1

Votes
Active
I don't get why the miniview port has to be so limited in size. If anything you should just allow a second viewport that can be any size so you can manipulate objects, while seeing whats going on in the camera view clearly, and also allow the switch camera to be shown on this viewport.
Or...More
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Submitted by davidmaximo

1

Votes
Not Reproducible
Using an RTX 2080 Ti with an i7, 32 GB host ram and 32 GB of virtual ram
I'm not using Smooth mesh by subdivision -you had discovered that as incompatible with Iray.
I am using cloth physics, is this causing the same incompatibility under the hood as if I wear using smooth mesh by subdivision...More
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Submitted by Ascensi

1

Votes
Active
Hi there. I need to simulate the fluid in iclone 7 something like this https://www.youtube.com/watch?v=L4ox2ZqU50Q.
Is there any solution to do this, maybe some plugin? (but not PopcornFX) Any help would be welcome, thanks....More
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Submitted by flint1galeev

1

Votes
Assigned
The sound doesn't play for voice or background sound since I updated to iClone 7.82. If I record a video file from within iClone 7.82 and play the video file I can hear the voice and sound that is export with the video but I can't hear the sound when played in the Timeline. This was working...More
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Bug
Submitted by wsessoms

1

Votes
Active
I would like to suggest an export feature that would allow for ARKIT blendshape export to use in Unreal Engine. Currently right now only the body morphs work. But the facial blendshapes do not. A conversion setup would be great to allow for use with the ARKIT in unreal....More
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Submitted by gamerfuzion