hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the CC1 BASE... unreal just reports an error which says "(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
Hello all, I recently purchased iclone 7, 3DXchange Pipeline, and the curve editor. I spent the day using it significantly and learning the ins and outs of the software, and loving it. I come from the world of audio software, like Pro Tools, and Ableton Live, and there are a few features that...More
I would really like to see the ability to import more 3rd party plug ins. Especially speedtree but also some of the third party apps you use in your tutorials. It frustrates me to buy a product only to find you need others to really make use of the product you bought. Don't get me wrong...More
Dear Development and Marketing Team, Could you please make iClone a more professional and competitive tool. Almost all tools that are free like unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More
As of the new update, Popcorn FX do not create light on its own. Create a new project, create a prop or character, and turn on the flame thrower effect from Popcorn FX. There is no light from the flame....More
Dear Development Team, Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
You can get really good color correction for your films using the LUT Filter Effects. I have noticed that some filter effects (or a combination of them) change the way certain PopcornFX effects look. Take fire for instance, sometimes the filters can eliminate the smoke from the fire altogether...More
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More